NDC TechTown 2022: Trip Report
Last week I was at NDC TechTown 2022, and I decided to write down my thoughts on the talks I saw (including the two talks given at the meetup before the conference) and other related things.
Last week I was at NDC TechTown 2022, and I decided to write down my thoughts on the talks I saw (including the two talks given at the meetup before the conference) and other related things.
In this post, we will take a look at testing with Catch2. First, we will go over the basics, and then we will take a closer look at three more advanced features: Matchers, Generators, and Benchmarking.
Premature optimization is often said to be the root of all evil, because it makes future maintenance harder. I want to show some cases where the faster code is just (or more) as maintainable as the slower one.
This post is based on an internal training I prepared for my employer, Locksley, and showcases some source-level techniques for improving C++ compilation times.
Last week I wrote about the various problem with using C++'s standard library (mainly <random>) to generate random numbers. This week I will outline what I think are the (standardizable) solutions to fix the functionality in <random> and make it widely usable.